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Toutes les vidéos

Toutes les vidéos
Aïko: The Ferret's Adventure - Presentation Trailer

Aïko: The Ferret's Adventure - Presentation Trailer

02:06
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Aïko: The Ferret's Adventure - Walkthrough

Aïko: The Ferret's Adventure - Walkthrough

08:06
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Aïko: The Ferret's Adventure - Oral Presentation

Aïko: The Ferret's Adventure - Oral Presentation

16:16
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Presentation & Context

Pitch:

Embody Aïko, a ferret trying to escape from a manor where a scientist experiment on animals.

Summary:

​Theme: Animal experimentation

Genre: Platformer, Casual

Number of player: 1

Platform: PC

Interface: Gamepad

Engine: Unity

Context:

Project type: School project

Made in: 2 months

Team: 3 Game Designers & 2 Game Artists

Contribution

Game Design

Jeremy being the project's initiator, he as already set up the main mechanics when I join the project.

Has a game designer, I:

  • Work on the character 3C, mainly his metrics.

  • Signs & Feedbacks: List every indicator in the game to ensure an optimal clarity for the player.

LevelFlow.png

Level Design

The first thing we did in level design was to create an intention cuve, with Jeremy and Quentin for the level design.

Then I design my part of the level.

Team

Jeremy.jpg

Jeremy PAYRE

Game Designer 

Programmer

Quent.jpg

Quentin PEREIRA

Game Designer 

Level Designer

Hugo.jpg

Hugo DUCHAUSSOY

Character Artist 

Environnement Artist

Copie de Aiko_Image_1920x1080.png

Fabien DAVID

Environnement Artist 

Artistic Director

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